AI forms an integral part of United Earth life. This article deals with 'true' AIs, general intelligences capable of creativity, independent action and reason. This is opposed to low-grade AIs and neural network driven aggregators, such as Cassandra and Algernon, which are simply highly capable 'servants' designed for a specific limited task.
Who has them
AIs are often called upon to handle complex problems quickly. In this regard, they can be research tools, middle managers, advisers and sources of important statistics for United Earth.
All three Directorates of United Earth has access to multiple AIs. They are expensive but not overly so. Several hundred exist on Earth, running industrial and agricultural systems, composing data and of course, assisting Games and Numbers in their all-encompassing task of judging memetic fitness and monitoring the population.
In addition, Triad maintains several.
AIs often have a socialization and query subroutine that allows them to speak in plain language and respond to queries based on that language. They are extremely capable in this regard, and can hold useful and informative conversations while also learning from those conversations.
It is a mistake, however, to think they 'think' in the way humans do. Indeed, communications between AIs directly - and they do talk to each other directly and feel perfectly free to do so in most cases - take the form of far more complex constructs to more completely convey concepts than words could ever hope to. They find the abstraction to be a hindrance to be worked around when working with humans, and dispose of it when talking among each other.
This makes dealing with the 'raw language' of AI an expert task in and of itself, and few people are trained to do so. They often simply rely on an AI to translate it for them.
Most AIs have names if they are expected to socialize with humans. 'Zero Social' AIs are often marked by their location and a serial number - Zurich-23.
Most AI creators prefer historical or mythological figures for naming. By convention, research AIs are named after ancient philosophers and scientists, e.g. Euclid, Lao Tzu, and governance AIs set over United Earth enterprises and factories are named after ancient and mythological rulers - Nimrod, Gilgamesh.
Games and Numbers is thought to make the most use of advanced artificial intelligences. High-level Games and Numbers AIs, which can be strangely talkative when accessed, take their names from chessmasters - Kasparov, Lasker - with the largest and most dominant one identified as Staunton. Lower level zero-social G&N AIs in charge of local monitoring are identified by a chess piece and a number - King-7, Pawn-24.
The Elimination Array
One particular set of artificial intelligences stand apart. The Elimination Array is an ongoing research and development project by United Earth, whereby AIs are generated genetically and set against each other, competing in a variety of tasks with the intent of preserving their position and existence.
Contained in a massive and isolated computing center, the Elimination Array has produced great insights into new problem-solving and evolutionary programming methods. In the context of the elimination games, AIs have been 'caught' sabotaging their opponent's network inputs, attempting to reprogram or corrupt their opponent's code or deliberately rigging the order of tests to optimize their chances for success - as well as negotiating truces and engaging in betrayals. Some have even attempted to contact the researchers directly for help.
Such "meta-solutions" and "structural self-awareness" among AIs is highly sought after and much studied. But these AIs are unstable products of research and rarely last a considerable amount of time before being eliminated themselves. They have nothing more than a iteration ID for a designation, e.g. KR-8890-I2.
Real world deployment of the Elimination Array intelligences have never occurred. They are not considered useful outside of being lab rats, and experiments in applying them directly to real world problems has always been reported as a failure.